AI Insights · Timothy · January 2025
Top 5 Slime Games on iOS in Australia: Q4 2024
Explore the performance trends of the top slime games on iOS in Australia during Q4 2024, including downloads, revenue, and active users.
In the fourth quarter of 2024, the top slime games on the iOS platform in Australia showed varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at each app's performance, based on data from Sensor Tower.
Super Slime Simulator from Dramaton LTD experienced fluctuations in weekly revenue, peaking at around $158 in the week of December 23. Downloads saw a significant rise towards the end of the quarter, with a high of approximately 1.9K in the final week. However, active users fluctuated, dropping from 3.4K at the start of the quarter to 2.3K by the end.
Super Big Slime: Black Hole 3D by Supercent, Inc. saw a consistent decline in weekly downloads from 1.3K at the beginning of the quarter to 1.2K by the end. The active user count also decreased initially but rebounded to 3.3K in the last week.
PlaySlime:Slime Simulator Game maintained a steady weekly revenue, averaging around $1.8K throughout the quarter. Downloads were relatively stable, peaking at 1.4K in the last week, while active users showed a gradual increase, reaching over 10K by the end of December.
Bruno - My Talking Slime Pet from Dramaton LTD showed a steady increase in downloads, peaking at 1.4K in the last week of the quarter. Active users also rose from 13.6K at the start to over 15.8K by the end.
My Talking Slimy: Slime Cat 3D by Pixeland LLC observed a decline in weekly revenue, dropping from $336 to $215 by the end of the quarter. Downloads and active users remained relatively stable, with minor fluctuations.
These insights are part of a comprehensive analysis available on Sensor Tower, providing valuable data on app performance across various metrics.